Weapon (longbow), artifact (requires attunement by a Attunement by a follower of Bahamut)

This ancient artifact is one forged aeons ago from pieces of divinity unearthed in the years after the Dawn Wars.
The amulets are crafted from essence of the scales that once adorned the body of the majestic progenitor of all dragon-kind,
the Dragon God Io. During a colossal battle, at the height of the Dawn Wars, the primordial juggernaut known as the King of Terror cleaved Io in half with his monstrous adamantine axe.
The two halves, however, took on the polar aspects of Io’s persona, resulting in the creation of the dragon gods Bahamut and Tiamat. Working in concert,
the newborn gods managed to defeat the mighty King of Terror. This would be the only time the two dragon gods would ever work in unison,
as the polarity of their very nature would ensure that they would vehemently detest each other from that point forward.

Some of the scales that were cast off during that grim battle retained some of Io's divine essence.
The essence used to craft holds within in it a small spark of the quintessence that would become Bahamut.

Bahamut's Edge is a legendary Longbowblade granted to Bahamut's chosen follower. It is has two platinum blades to form the wings of the bow, with a mythril Guard and an Ivory handle.

This Weapon can be used as both ranged and melee
When the weapon is draw, the bowstring shed light, this is dim light that extends 10 feet.

If someone that is not a follower tries to hold Bahamut's Edge they are dealt 2d4 cold damage.

When attuned, the weapon gains the following features:

This weapon deals an additional 2d4 cold damage and 2d6 radiant damage.

This weapon gets a +3 bonus to Attack and Damage vs. Undead.

This weapon gets a +3 bonus to Attack and Damage vs. Dracoliches & Chromatic Dragons.

The wielder gets a +2 to Dexterity modifier

Proficiency with a Longbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.

Notes: Ranged Weapon Attack: Cold, Ranged Weapon Attack: Radiant, Melee Weapon Attack: Cold, Melee Weapon Attack: Radiant, Damage: Melee Weapon Attacks, Weapon Property: Finesse, Stacking Bonus: Dexterity Score, Favored Enemy: Undead, Favored Enemy: Dragons, Attunement by a follower of Bahamut, Damage, Combat, Ammunition, Heavy, Range, Two-Handed, Slow

Item Tags: Damage Combat

Gwath

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