You gain a +2 bonus to attack and damage rolls made with this magic hammer.
Prime Authority. While on the Prime Material plane the Banishment Hammer has the following properties, when used against Fiends, Celestials and Abberations:
The hammer has advantage on attack rolls. Once per turn: When you score a critical hit, you can add an additional 1d10 force damage to the damage roll against the target. If the target has 50 or less HP left after taking this damage they are banished to their home plane of existence.
Proficiency with a Mace allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Bonus: Magic, Damage: Force, Cleric or Paladin, Damage, Banishment, Combat, Sap
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