You have a +1 bonus to attack and damage rolls you make with this magic weapon. When you roll a 20 on an attack roll made with this magic weapon the creature takes 2 psychic damage.
Ruby Mantis also has 1 charge. While attuned to it, you can expend the charge and make a melee or a ranged attack with the dagger, this can be used after seeing the attack roll, but before knowing the outcome. If the attack hits, the creature takes the normal damage of the weapon + 1d4 psychic damage. If the number rolled on the damage die is the same as the number of the weapon that made the attack or 4, following the table below, it means that the target has been cursed. If the creature successfully receives the mark of the three sister daggers, an explosion of poison, cold and psychic damage will occur causing the creature to lose half of its current hit points.
- (1) Emerald Lora
- (2) Sapphire Ciara
- (3) Ruby Mantis
- (4) Success
If the attack misses the target, you loss the charge and the creature takes no damage.
The Ruby Mantis regains 1 expended charge when you complete a Short Rest.
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Bonus: Magic, Damage: Psychic, Damage, Buff, Combat, Cursed, Finesse, Light, Thrown, Nick
Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
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9/3/2020 3:26:03 AM
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3
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0
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1.0
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Coming Soon
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9/3/2020 10:28:44 PM
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8
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0
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1.5
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Coming Soon
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9/3/2020 10:30:06 PM
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9
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0
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Coming Soon
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