Wondrous Item, very rare (requires attunement by a by Barbarian, Fighter, Monk, or Rouge)

This tattoo bonds the humanoid it's on to the spirit of a great creature. To gain the tattoo, a druid must perform a 72 hour ritual involving a humanoid and a griffon, a pegasus, a peryton, or any rideable beast of CR 3 or lower. The bonding process is incredibly painful and is disrupted if the humanoid it is being applied to has a Constitution lower than 13 or can cast spells. At the conclusion of the ritual a tattoo of the creature appears on your skin and the creature becomes a greater spirit. Once the tattoo is on your skin, you can summon or dismiss the creature by placing your hand over the tattoo and saying its name.The creature has the statistics provided in the Monster Manual for the chosen form, though it changes to a celestial, a fey, or a fiend (your choice) instead of its normal creature type. Its appearance changes to match its new creature type. Additionally, if it has an Intelligence score of 5 or lower, its Intelligence becomes 6, and it gains the ability to understand one language of your choice that you speak. If the creature has the multiattack ability it loses it until the humanoid reaches level 15.

You control the creature in combat. While the creature is within 1 mile of you, you can communicate with it telepathically. The creature disappears temporarily when it drops to 0 hit points or when you dismiss it as an action. If the creature drops to zero hit points, it cannot be summoned again for 1d4 days.  Summoning the bonded creature returns it with all its hit points restored and any conditions removed.

You can’t have more than one creature bonded by this or any spell at the same time. This bond is permanent and can only be performed once.

Notes: by Barbarian, Fighter, Monk, or Rouge

The_Fear_Monger

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