A strange amulet made of bronze, a sea-green string connecting several small bronze cylinders around it, and of course, the amulet part. A hemisphere, protected by bronze shutters.
The amulet has three charges, which recharge on a long rest, and one per short rest. These charges can be expended to do one of the following:
- Reveal any hostile enemies within 50ft.
- Have advantage on an initiative roll.
- Automatically pass an insight check.
- Automatically cause anyone making a deception check to fail.
- Have advantage on an investigation roll.
- Have advantage on a perception roll.
- Deal a bonus 1d20 psychic damage to any enemy damaged with a spell attack.
Notes: When attuned, the shutter on the pendant opens, revealing a strange eye. A sickly yellow in colour, with a purple iris and sea-green pupils. This is closed by default, and opens when expending a charge.
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