You gain a +1 bonus to attack and damage rolls made with this magic weapon. In addition, while you are attuned to this weapon, your hit point maximum increases by 1 for each level you have attained.
Curse of Slowing Ice: The target is slowed equal to the percentage rolled on a d100
+5 ice damage to strength attacks on non ice element creatures
Proficiency with a Battleaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.
Notes: Bonus: Magic, Bonus: Hit Points per Level, Bonus: Ability Checks, Frost Axe, Combat, Cursed, Versatile, Topple
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Posted Dec 4, 2020id make the Curse of Slowing Ice just reduce the speed of the creature by 2 or 3d10. keep it simple & not have the ability to disable a bloody dragon from moving for... how long? let's make it trice per dawn, for 3-5 turns.
also, id make that +5 ice damage to strength attacks on non-ice element creatures be only to fire enemies, & only +3. ridiculously strong otherwise.
also... why is it cursed? & what does "requires attunement by a Frost Axe" mean? an axe wielding an axe imagine.
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Posted Dec 7, 2020honestly this was just some homebrew shit i slapped together for a campaign a friend of mine was running.
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Posted Dec 10, 2020that explains it all.
also, when was this cobbled together?