The wearer of this gains immunity to poison and fire damage. Resistant to cold and bludgeoning, piercing, and slashing from nonmagical weapons. The wearer gets the option to control the heat of this armor. Calcifer can remain on the user for as long as they want until his hitpoints start to go down. The user gains 52 temp hitpoints. Once the hitpoints go down, Calcifer returns to the lamp. The user will know when Calcifer is getting low. If user takes damage after armor is gone, exhaustion points are gained. But they gain more endurance, so advantage on dex saves.
Made of interlocking metal rings, chain mail includes a layer of quilted fabric worn underneath the mail to prevent chafing and to cushion the impact of blows. The suit includes gauntlets.
Notes: Resistance: Bludgeoning, Piercing, and Slashing from Nonmagical Attacks, Immunity: Fire, Immunity: Poison, Resistance: Cold, Advantage: Dexterity Saving Throws, Bonus: Armor Class, Attunement by a party member with a close tie to Calcifer, Str. 13 Required, Stealth Disadvantage
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