This item appears to be a longsword hilt.
While grasping the hilt, you can use a bonus action to speak its command word to cause a dark seemingly solid blade to protrude from the hilt. While attuned to the blade, the wielder gains a +2 bonus to attack and damage while attuned to the blade. The blade doesn't affect the undead, and as a result does no damage to them. While wielded, the blade appears to pass through, and rot the target. As a result the blade deals only necrotic damage and no slashing damage. The blade also deals +1d8 bonus necrotic damage.
Curse: While attuned to this item, the character must obey the commands and follow the will of the first fiend that commands them. The effect lasts until that fiend is vanquished forever on their home plane. If that fiend is vanquished the character is no longer under the control of them, however, another fiend can command the individual once more. The curse may be removed from the character, and blade with a remove curse spell. However, if the curse is removed from the blade, it becomes nothing more than the hilt of a sword. and loses all magical effects.
Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Damage: Necrotic, Versatile, Sap
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