Staff (quarterstaff), rare (requires attunement)

You can use a bonus action to speak this quarterstaff's command word, causing it to be slicked with an acid sheen.  While the staff is slicked with acid, it deals an extra 1d6 acid damage to any target it hits. The acid lasts for 1 minute and can be used 3 times per day.

Proficiency with a Quarterstaff allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Damage: Acid, Damage, Combat, Versatile, Topple

Item Tags: Damage Combat

Domgor