Wondrous Item, uncommon

This ordinary bag, made from khaki colored cloth, appears empty. Reaching inside the bag, however, reveals the presence of a small, fuzzy object. The bag weighs 1/2 pound.

You can use an action to pull the fuzzy object from the bag and throw it up to 20 feet. When the object lands, it transforms into a creature you determine by rolling a d8 and consulting the table below. See each Monster's listing for the creature's statistics. The creature vanishes at the next dawn or when it is reduced to 0 hit points.

Unless otherwise stated, the creature is friendly to you and your companions, and it acts on your turn. You can use a bonus action to command these friendly creatures how to move and what action they take on their next turn, or to give general orders, such as to attack your enemies. In the absence of such commands, each creature acts in a fashion appropriate to its nature.

Once three fuzzy objects have been pulled from the bag, the bag can't be used again until the next dawn.

Khaki Bag of Tricks

d8 Creature
1 Commoner*
2 Awakened Shrub
3 Shrieker
4 Vox Seeker
5 Mule
6 Violet Fungus
7 Darkmantle
8 Awakened Tree

*Note: If an attack or effect would kill the Commoner or reduce them to 0 Hit Points, the Commoner's body simply vanishes. Each Human Commoner summoned from this bag is randomly selected, with no guarantee of getting the same Commoner twice. They are not under the Bag user's control, and are likely to be Confused or Hostile! Roll a d20 for the Commoner's Initiative, then Roll a 1d6 on the table below to determine how they respond to the sudden shock of being magically summoned.

d6 Response
1 Hostile! The Commoner cannot be reasoned with by any non-magical means. On each of its turns, if able, the Commoner attacks the Bag's user, or one of the user's companions! If reduced below 50% of their Max HP, or Frightened, the Commoner may attempt to flee (GM's discretion). The Commoner vanishes at the next dawn or when it is reduced to 0 Hit Points.
2 or 3 Confused! The Commoner uses its action to make a melee attack against a randomly determined creature within its reach. If there is no creature within its reach, the Commoner does nothing this turn. Each time it begins another turn, the Commoner must attempt a DC 12 WIS Saving roll. If failed, it attacks a creature at random again. If successful, the effect ends and the Commoner vanishes.  Otherwise, the Commoner vanishes at the next dawn or when it is reduced to 0 Hit Points.
4 Lost! The creature uses its Movement to move in a random direction. To determine the direction, roll a d8 and assign a direction to each die face. The creature doesn't take an action this turn. Each time it begins another turn, the Commoner must attempt a DC 12 WIS Saving roll. If failed, it moves in a random direction again. If successful, the effect ends and the Commoner becomes calm, and attempts to walk away! The Commoner becomes neutral to the party and may be bargained with to perform Tasks. (Prices range from 2 SP for a "poor" Commoner's unskilled labors, to more than 2 GP per day for the services of a "comfortable" Merchant, Artisan, or other Commoner proficient with a Skill or Weapon. GM's discretion.) The Commoner vanishes at the next dawn or when it is reduced to 0 Hit Points.
5 or 6 Friendly! Though the Commoner may have good reason to fear, they will extend every courtesy to the Bag's user, and do their utmost to help them. Unless the Bag's user or their companions show themselves to be hostile or deceitful, the Commoner will even take up arms to fight alongside the group, should the Bag's user or their companions find themselves facing an enemy in battle! The Commoner vanishes at the next dawn or when it is reduced to 0 Hit Points.

The other creatures summoned from this bag (Awakened Shrub, Shrieker, Vox Seeker, Mule, Violet Fungus, Darkmantle, or Awakened Tree) are friendly to the Bag's user and their companions. The Bag's user can issue Commands to these friendly creatures (verbally, or if possible telepathically), as a Bonus Action.

Notes: Summoning, Utility

Previous Versions

Name Date Modified Views Adds Version Actions
8/27/2020 9:14:06 PM
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8/27/2020 9:20:10 PM
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8/27/2020 9:28:09 PM
13
2
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9/8/2020 6:18:07 PM
11
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Coming Soon

Item Tags: Summoning Utility

ProphetZarquon

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