Wondrous Item, legendary (requires attunement by a You must be attuned to this item to use its abilities. While attuned to Azriels' Orb you have Advantage on Constitution saving throws. )

A perfect orb of slow ebbing radiant light that is extraordinarily lightweight in hand. It gives off a constant faint light in a 30ft radius. 

The orb Has 5 Charges. 

You may expend a charge to cast a spell from the Orb without material components if you are a cleric of Azriel. 

If you are NOT a Cleric you must have the consumable components for the spells or else you can not cast them. 

Spells; Commune (with Azriel only), Revivify, Legend Lore, Banishment (4th level).  

The orb regains 1D4 Charges each new day to a maximum of 5 charges. 

Once and only once you can expend all charges to cast True Resurrection without material components. The target of the spells body does not need to be present, but the caster must be familiar With the target of the spell. When you do this, you expend all charges from the orb, and the orb becomes permanently depleted. 

While you are attuned to this item you have advantage on constitution saving throws. Also any magical Healing that is done within 30ft of the orb does the maximum healing according to the spell/potions description. 

Notes: Advantage: Constitution Saving Throws, You must be attuned to this item to use its abilities. While attuned to Azriels' Orb you have Advantage on Constitution saving throws.

baird171

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