This ordinary bag, made from puce pigmented cloth (precisely the color of a smashed tick), appears empty. Reaching inside the bag, however, reveals the presence of a small, fuzzy object. The bag weighs 1/2 pound.
You can use an action to pull the fuzzy object from the bag and throw it up to 20 feet. When the object lands, it transforms into a creature you determine by rolling a d8 and consulting the table below. See each Monster's listing for the creature's statistics. The creature vanishes at the next dawn or when it is reduced to 0 hit points.
Unless otherwise stated, the creature is friendly to you and your companions, and it acts on your turn. You can use a bonus action to command these friendly creatures how to move and what action they take on their next turn, or to give general orders, such as to attack your enemies. In the absence of such commands, each creature acts in a fashion appropriate to its nature.
Once three fuzzy objects have been pulled from the bag, the bag can't be used again until the next dawn.
Puce Bag of Tricks
| d8 | Creature |
| 1 | Homunculus |
| 2 | Stirge |
| 3 | Flying Snake |
| 4 | Flying Sword |
| 5 | Pteranodon |
| 6 | Giant Bat |
| 7 | Swarm of Insects (Wasps) |
| 8 | Giant Wasp |
Notes: Summoning, Utility
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Posted Sep 8, 2020This Puce bag is all flying creatures.
I tried my darnedest to stay within the range of CR totals offered by the canonical Grey, Rust, & Tan colored bags. The creatures summoned from the Puce bag have useful abilities, so the balance may not be perfect yet. I exclusively selected creatures that are available as free content here on DnDB.
I'm interested to know if anybody else drops this Bag of Tricks (Puce) into their game, & if so, I hope you give some feedback, here!
Upsides, downsides? Alright, or all wrong?