Armor (shield), artifact (requires attunement)

- You gain a +2 bonus to your AC while you have this magical shield equipped. After you complete a long rest You may choose 2 friendly creatures and boost their AC by +1.

- You gain the healer feat.

- You can not be frightened while you have this magical shield equipped, you may use your action to end a friendly creatures frightened status as long as it can hear you, once you use this ability it can not be used again until you complete a short rest.

- When you cast a healing spell you may heal for the maximum amount instead of rolling, once you use this ability it can not be used again until you complete a short rest.

- You Cause holy golden flames erupt all around you in a 20ft radius, this deals 1d10 + your wisdom modifier radiant damage and heals all friendly creatures for the same amount. You may use this ability twice before having to complete a long rest.

- When a friendly creature is hit with a melee attack within 15ft you may use your reaction have your shield float over to them buffing their AC by +2 for the attack.

- This shield is no longer required to be held, it instead floats in from of you allowing a two-handed weapon to be held or two 1 handed weapons.

Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.

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