Armor (plate), rare

You have a +2 bonus to AC while wearing this armor. Gain +15 to healing abilities +4 to constitution for maximum of 22  no disadvantage on armor for stealth

 

 

curse: once attuned cannot remove armor. If you are  hit by an ability you become aroused towards that creature(1 per round) on the 3rd attack  that hits you from the same creature you must not attack that creature for 1 turn you may still use abilities that does not negatively affect the creature you are aroused by then the affect resets. After attunement this armor becomes super wet feeling on the inside almost like you are in a pool of slimy liquid. Others see  liquid dripping from the lower portion of armor.

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Notes: Bonus: Armor Class, Bonus: Ability Checks, Advantage: Stealth, 30 min, Combat, Warding, Str. 15 Required, Stealth Disadvantage

Item Tags: Combat Warding

JamesSchneider

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