Armor (plate), artifact (requires attunement)
Worn by Saint Johanna during her journey across Faerun in Savras' name. It was once cursed by the wraith Kharasdahn Zarhula in order to bring him a state of semi-lichdom. Now free from its curse the armor returns to its first purpose, ensuring its wearer stays alive.
While attuned to this armor your hitpoint maximum cannot be reduced by any means.
Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Notes: Str. 15 Required, Stealth Disadvantage
Comments