This extremely long chain whip is animated by a spirit of shadow. While worn this Item appears to be a collected mass of dark greasy black smoke solidified into a cloak at the wielders back and in constant motion. upon closer inspection the fabric is actually tightly linked chain, coiled upon itself, with two daggers (one on each end of the chain) positioned at the wielders shoulders. Once attuned to this item, it acts as a defensive weapon, striking over the shoulder or from the wearers back at any enemy that has struck at the wielder within 15ft as a reactive attack. The wielder is able to use any other weapon or attack type while this item is equipped, thought the magic of this item adds additional penalty to wielders magic checks. Wings and tails are not effected by this item.
It has am INT score of 12, Dex Score of 18, WIS score of 14. it speaks Common and Abyssal. It tells it's wielder that it seeks no pity, nor does it ask for forgiveness or permission.
Spells such as anti-magic shields or despell cause the whip to go dormant until the spell effect has stopped.
Proficiency with a whip allows you to add your proficiency bonus to the attack roll for any attack you make with it.
Proficiency with a Whip allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.
Notes: Bonus: Extra Attacks, Bonus: Stealth, Damage: Piercing, Damage: Cold, Weapon Property: Finesse, Weapon Property: Reach, Weapon Property: Versatile, Sense: Blindsight, Sense: Tremorsense, The wilder must spend the night in perfect dark while meditating with this item, Finesse, Reach, Slow
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