This tattoo depicts protective imagery and uses ink that resembles liquid metal. While you aren’t wearing armor, the tattoo grants you an Armor Class depending on the tattoo’s rarity, as shown below. You can use a shield and still gain this benefit.
| Rarity | AC |
|---|---|
| Uncommon | 12 + your Dexterity modifier |
| Rare | 15 + your Dexterity modifier (maximum of +2) |
| Very Rare | 18 |
Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin. If you have multiple magic tattoos, they count as a single magic item with regard to the number of magic items you can attune to. If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in the closest unoccupied space to you.
Blending magic and artistry with ink and needles, magic tattoos imbue their bearers with wondrous effects and abilities. Magic tattoos are initially bound to magic needles, which transfer their magic to a creature. The designs of magic tattoos vary greatly in appearance depending on who created it, but they share general characteristics that hint at the effect of the tattoo.
Once inscribed on a creature’s skin, damage or injury doesn’t impair the tattoo’s function, even if the tattoo is defaced.
The rarer a magic tattoo is, the more space it occupies on a creature’s skin. The Magic Tattoo Coverage table offers guidelines for how large a given tattoo is.
Magic Tattoo Coverage
| Tattoo Rarity | Area Covered |
|---|---|
| Common | Up to 6 inches |
| Uncommon | Half a limb or the scalp |
| Rare | One limb |
| Very Rare | Two limbs or the chest or upper back |
| Legendary | Two limbs and the torso |
Made from tough but flexible leather, studded leather is reinforced with close-set rivets or spikes.
Notes: have the needle come into contact to the skin
Previous Versions
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9/15/2020 2:24:09 AM
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