Banded Lightning is a striking piece of jewelry, literally. It allows it's wearer to utilize the mighty powers of thunderstorms from being able to imbue weapons with additional lightning damage or give your movements the impact of thunder.
Background
Whether crafted to imitate the gods or replace them, each ability can alter the current mid battle. They say big things sometimes comes in small packages, and this is one of them.
Abilities
This bracelet, once attuned, allows it's wearer to electrically charge a weapon as a bonus action. The weapons can be anything from a throwing dagger to a polearm. The bracelet can charge 5 times per long rest. The effects from charging last one minute or whenever another weapon is charged, whichever comes first. The effects are as follows:
Second Strike
A charged weapon deals 1d8 lightning damage on top of the weapons normal damage.
Rolling Thunder
As your action, you can consume your weapons charge to blink to an unoccupied location within 30 feet. All creatures in a 5 foot line from your starting point must make a Constitution saving throw, taking 3d8 thunder damage or half as much on a success.
Power Surge
You may use stack charges to increase the damage by 1d8 for either Second Strike or Rolling Thunder. These additional stacks last for one turn. If stacks are used on a charged weapon, at the end of turn, the weapon resets to having 1 charge whose Second Strike only deals 1d8.
Notes: only one charged weapon at a time, -ny character
Comments