Weapon (dagger), very rare (requires attunement)

You have a +2 bonus to attack and damage rolls made with this magic weapon and you score a critical hit on a roll of 1.

This magic weapon has 3 charges, regaining 1d4 expended charges daily at dawn. As part of an attack with this dagger, you can expend one charge to cast the mirror image. The spell does not require concentration when used this way. If thrown, the dagger instantly returns to your hand regardless of it misses or hits the target.

Curse. This weapon is cursed, and becoming attuned to it extends the curse to you. Until the curse is broken with remove curse or similar magic, you are unwilling to part with the weapon, keeping it within reach at all times. In addition, you have disadvantage on attack rolls made with weapons other than this one.

In addition, Basheba’s Unholy Blade brings misfortune to any that wield it. Whenever you or and ally you can see within 30 feet of you rolls a 20 on the d20 for an attack roll, an ability check, or a saving throw, you must use your reaction to reroll the die, using the new roll.

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Bonus: Magic, Damage, Combat, Cursed, Finesse, Light, Thrown, Nick

Previous Versions

Name Date Modified Views Adds Version Actions
7/12/2020 8:21:12 PM
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1.0
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7/13/2020 7:46:36 PM
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9/19/2020 10:47:56 PM
14
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1.2
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Item Tags: Damage Combat Cursed

farlet10

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