Armor (studded leather), artifact (requires attunement by a focusing on the pendant form for an hour after which the pendant melds into your flesh and an identical one appears on your back, can only be attune by an horizon walker )

armour made for those dedicated horizon walkers who seek to master the path 

before you attune to the armour it rests as a four point star-shaped pendant, after you attune to the armour you may call forth the black leather armour with segmented black metal plates that run along the front and arms of the armour, it also call forth a mask and cowl.

Dormant

  • You have a +1 bonus to your AC 
  • Detect portals range is unlimited 
  • When you use planar warrior you can pick two targets instead one 

Awakened

  • You have a +2 bonus to your AC 
  • when you cast Etherealness using ethereal step its lasts for 8 hours instead of a turn
  • you can store one spell that only targets yourself and cast it as a bonus action
  • you gain evasion 

Exalted 

  • You have a +3 bonus to your AC
  • when you use spectral Defense instead of gaining resistance to all of that attack's damage on this turn, you gain immunity
  • you can cast plane shift once a day
  • you gain true sight
  • For every 10 years that pass, your body ages only 1 year.

the armour evolves at the DMs discretion

Made from tough but flexible leather, studded leather is reinforced with close-set rivets or spikes.

Notes: focusing on the pendant form for an hour after which the pendant melds into your flesh and an identical one appears on your back, can only be attune by an horizon walker , Utility, Combat, Warding

Item Tags: Utility Combat Warding

snowyboii

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