Armor (chain shirt), uncommon (requires attunement by a Must be worn for 8 hours)

Any magic spell attack is at disadvantage while the wearer is attuned and wearing the shirt. The shirt has 4 charges. The player must state if they're going to try to disperse a spell attack or not. You regain 1d4 charges daily at dawn. If all charges are spent, roll a d20. On a roll of 1-4, the armor loses it's charges permanently. 

Made of interlocking metal rings, a chain shirt is worn between layers of clothing or leather. This armor offers modest protection to the wearer's upper body and allows the sound of the rings rubbing against one another to be muffled by outer layers.

Notes: Must be worn for 8 hours

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