Weapon (mace), rare (requires attunement by a paladin or cleric)

A silvered mace with holes spread throughout the head. These holes absorb holy water to dish out an extra 2d6 radiant damage on successful hits. If the enemy is out of range, the wielder can choose to use an action and spray the holy water towards the enemy, with a range of 20/60 ft. This ranged weapon attack only deals the radiant damage on hit. The mace can retain the blessed water for 1 day before needing to be dipped again.

Proficiency with a Mace allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Damage: Radiant, Ranged Weapon Attack: Radiant, silvered weapon, paladin or cleric, Sap

MosesShmoses

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