Wondrous Item, uncommon
As an action, an infiltrator can throw this bomb up to 60 feet away. Each creature within a 10-foot-sphere must make a DC 14 Dexterity saving throw.
On a failed save, the target takes 1d4+4 radiant damage and is blinded for 1 round.
Trap Version: one action to arm and place the trap.
Creatures must make a DC 14 Perception check in order to see the trap.
The target, when it enters the space of this trap, must make a DC 14 Dexterity save or trigger the trap.
Notes: Blinded, Control, Combat, Consumable, Subclass Feature
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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10/2/2020 8:10:46 PM
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42
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29
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1.0
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Coming Soon
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