Axe, Orc Double (Small)
| Critical: | ×3 |
|---|---|
| Range Increment: | — |
| Type: | 1d6/ 1d6 Slashing |
Description
An orc double axe is a double weapon. It is made up with two Axe Heads on both ends of a Staff. You can fight with it as if fighting with two weapons, but only if you have the Duel Wielder Feat.
A creature wielding an orc double axe in one hand can’t use it as a double weapon—only one end of the weapon can be used in any given round.
Enhancements:
Orc Double Axe Material
Material |
Average |
Masterwork1 |
Rarity |
Special |
| Steel | 60 gp | 660 gp | Uncommon | — |
| Adamantine | — | 6,060 gp | Very Rare | All hits are critical hits. |
| Deep Crystal | — | 2,060 gp | Very Rare | No rusting, not metal, Telepathy (See PSI Crystal) Requires Attunement. |
| Crystal | — | 660 gp | Very Rare | No rusting, not metal, Focus |
| Iron | 120 gp | 720 gp | Uncommon | Magical enchantments cost an additional 2,000 gp. |
| Mithiral | — | 7,560 gp | Very Rare | 1/2 weight |
| Silver | 240 gp | 840 gp | Rare | — |
- Masterwork weapons have a +1 enhancement bonus on attack rolls.
Magical
Bonus Value |
Additional Cost1 |
| +1 | +2,000 gp |
| +2 | +8,000 gp |
| +3 | +18,000 gp |
- Increase total cost for magical enhancement by 2,000 gp for Iron weapons. This is the extra cost of enchanting only one head. Calculate the extra cost as if each head were a separate weapon.
Proficiency with a Handaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Proficiency with a Combination of Quarterstaff and Hand Axe allows you to add your proficiency bonus to the attack roll for any attack you make with it (Not Hand Axe Only, Character sheet Modifications required, Not a Polearm, Not Light, Not Thrown), Versatile (1d6 Damage Only), Two Weapon fighting with Duel Wielder Feat, Critical x3, Two-Handed, Damage, Communication, Combat, Focus, Light, Thrown, Vex
Previous Versions
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10/4/2020 11:40:09 AM
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Coming Soon
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