Armor (half plate), very rare (requires attunement by a Cleric or Paladin)

AC: +2 + DEX modifier (Max 2)

Immunity: While wearing this half-plate you are immune to diseases and have resistance against poison damage.

Swift Response: While wearing this armor you gain access to the Spare the Dying cantrip. You may cast this as an action or bonus action.

Healer's Boon: This armor holds three charges. When you heal another creature through a spell or ability you may expend as many charges as you wish. Each charge increases the healing by 1d6. The armor regains all charges after a long rest.

(Credit: Bonus Action)

Half plate consists of shaped metal plates that cover most of the wearer's body. It does not include leg protection beyond simple greaves that are attached with leather straps.

Notes: Cleric or Paladin, Stealth Disadvantage

medicjes92

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