Weapon (handaxe), very rare (requires attunement)

You gain a +1 to attack and damage rolls made with this weapon. Furthermore, whenever you throw the Tomahawk at a foe within 500ft, the axe tears through the fabric of reality, jumping through dimensional barriers as if by the dimension door spell. The axe teleports to a space 10ft from the target of your attack and continues to race toward them. After a ranged attack with this weapon the axe teleports in the same fashion, returning to the hand of the creature who threw it.

Ranged attacks with this weapon always have advantage if the opponent is visible as the axe can appear from any direction headed for the target. It is impossible for a creature to gain sneak attack damage dice from a ranged attack with this weapon as the user has no control over where the axe will appear, negating the chance of applying precision-based damage.

Curse. This axe is cursed, whenever you attack a creature using the teleporting function of the weapon, roll a D20. On a result of 1, the axe teleports to a space within 10ft of you and you become the attack target using your attack roll (with advantage) against your own armor class. On a hit, the weapon loses it's enchantment until you take a long rest.

 

Proficiency with a Handaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.

Notes: Teleportation, Combat, Cursed, Light, Thrown, Vex

Previous Versions

Name Date Modified Views Adds Version Actions
10/6/2020 3:50:39 PM
5
1
1.5
Coming Soon

Item Tags: Teleportation Combat Cursed

Drumitch

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