Weapon (musket), rare

This rifle has a glass container that has a single golden rod going from one end to another as well as thin gold disks of varying sizes that the rod goes through. On one end of the container is a copper barrel and the other is a wooden stock. On the side of this rifle is a copper crank that when used will make sparks of lighting appear inside the bottle. As an action you can spin the crank to cause the container to gain a charge of lighting inside. A maximum of 5 charges can be stored inside the glass container and can remain stored in the container for 1 min. As an action or as apart of the action you used to charge the rifle you can pull the trigger to release the ark making all creatures in a line out to 40ft make a Dex saving throw (DC = 8 + dex mod. + prof.). On a failure they take 1d10 lighting damage for each charge in the container or half as much on a success. The rifle then looses all its charges and must be recharged in the same manner once again if it wishes to be used.

Proficiency with a Musket allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.

Notes: Loading, Range, Two-Handed, Ammunition (Firearms), Slow

a20anda1

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