One of the twelve Mythical Artifacts, representing the School of Abjuration.
While attuned to this item, you gain the following benefits.
Abjurative Resistance. Once per day when you are reduced to 0 hit points, you instead drop to 1. This effect recharges on a long rest.
Restorative Aura. Once per day, you can choose to end on effect of blinded, deafened, paralyzed, or poisoned on yourself using a bonus action.
Shielded Ward. While attuned to this armor, you have +1 to your AC and saving throws and are immune to magic missile.
Shroud of Secrets. Once per day, you can cast pass without trace requiring no material components.
Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Notes: Bonus: Armor Class, Bonus: Saving Throws, creature not attuned to the Evoker's Staff, Healing, Buff, Combat, Warding, Str. 15 Required, Stealth Disadvantage
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