This Sunblade attaches to your arm, becoming inseparable from you as long as you're attuned to it. To attune to this item, you must hold it against your forearm for the entire attunement period.
This item is identical to some sort of bracer or gauntlet, until you use a Bonus Action to cause a blade of pure radiance to spring into existence, or make the blade disappear. If you are proficient with rapiers, you are proficient with this weapon.
You have a +1 to attack and damage rolls made with this weapon, which deals radiant damage rather than slashing. It also does an extra 1d8 radiant on undead.
The sword's luminous blade emits bright light in a 15-foot radius and dim light for an additional 15 feet. The light is sunlight. While the blade persists, you can use an action to expand or reduce its radius of bright and dim light by 5 feet each, to a maximum of 30 feet each or a minimum of 10 feet each.
Proficiency with a Rapier allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Damage: Radiant, Bonus: Magic, Replace Damage Type: Radiant, Holding the item to your forearm for an hour will allow you to attune. , Finesse, Vex
Previous Versions
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