Weapon (antimatter rifle), artifact

The Barrett M82A1, standardized by the U.S. military as the M107, is a recoil-operated, semi-automatic anti-materiel precision rifle developed by the American Barrett Firearms Manufacturing company. Despite its designation as an anti-materiel rifle, it is used by some armed forces as an anti-personnel system. The M107 variant is also called the Light Fifty for its .50 BMG (12.7×99mm NATO) chambering and significantly lighter weight compared to previous applications and the 15% heavier base M82 model.[1][2] The weapon is found in three variants, the original M82A1 (and A3), the bullpup M82A2 and Barrett M107A1 with muzzle brake designed to accept a suppressor and made out of titanium instead of steel. The M82A2 is no longer manufactured, though the XM500 can be seen as its successor.

It’s up to you to decide whether a character has proficiency with a firearm. Characters in most D&D worlds wouldn’t have such proficiency. During their downtime, characters can use the training rules in the Player’s Handbook to acquire proficiency, assuming that they have enough ammunition to keep the weapons working while mastering their use.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Combat, Range, Two-Handed, Ammunition (Firearms), Reload, Sap

Item Tags: Combat

Shiroe_El_Greenwood

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