Armor (shield), legendary (requires attunement by a Must be attuned by a Lawful Neutral Paladin, Fighter, or Barbarian)

While holding this shield, you have a +3 bonus to AC. This bonus is in addition to the shield's normal bonus to AC.

This legendary shield has appeared throughout history to only those warriors worthy of it’s creator. While wielding a spear with this shield the spear’s base damage now counts as a Glaive (1d10 damage, this does not override any additional dice or damage provided by magical weapons I.e a 2d6 + 2 magical spear would now be 2d10+ 2)

Honor:

Once per day when facing an enemy commander when the player’s HP is reduced to Zero they are granted a warriors Last Stand. Their HP is instead set to 1 and they are granted temporary HP equal to the Players Level in D4 (example 17d4). These temporary HP are removed if the player is healed by any other means.

Dishonor

If a player’s HP is reduced to zero by any creature other than an enemy commander, the player critically fails all death save rolls. No skills, abilities, or magic can reverse this effect. 

Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.

Notes: Bonus: Armor Class, Must be attuned by a Lawful Neutral Paladin, Fighter, or Barbarian, Combat, Warding

Item Tags: Combat Warding

Greycen

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