Armor (shield), uncommon (requires attunement)
While holding this shield, you have a +1 bonus to AC. This bonus is in addition to the shield's normal bonus to AC. A small green snake whispers to the user while holding it, warning them of incoming danger. This shield grants a +2 bonus to Initiative while equipped.
Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.
Notes: Bonus: Armor Class, Bonus: Initiative, Combat, Warding
Previous Versions
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8/5/2018 12:16:17 PM
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Posted Apr 27, 2019Hey, I love that it's actually pretty simple as far as origin and stuff, makes it easier for interpretation. One thing. The modifiers are wonky. I'm assuming you want the total bonus to AC to be +3? (+2 for shield, +1 for magic) But when wielding the shield, it grants +2 because it's a shield, and once attuned, grants a total of +5 (most likely because the added AC was set to 3 instead of 1 from the base 2). Just letting you know, I actually enjoy the simplicity, yet added flavor and initiative bonus though. :D