Weapon (scimitar), uncommon (requires attunement)

You have a +1 bonus to attack and damage rolls made with this magic weapon.

Ancient curved blade with healing properties. Wrapped around the hilt are 5 bandages. When applied to a creature they restore 1d6 hp and can be applied as a bonus action. On a long rest, 1d4 bandages are renewed

Proficiency with a Scimitar allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Bonus: Magic, Damage, Combat, Finesse, Light, Nick

Item Tags: Damage Combat

kceresa

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