Weapon (crossbow, heavy), artifact (requires attunement by a Fighter)

This fabled Crossbow was once wielded by a legendary Monster Hunter. It is said that he would lay waste to the most vile of creatures with unrelenting volleys of Crossbow Bolts and that he was entombed with this mighty weapon of his. A rare sight indeed, an adventurer who died of natural causes.

This Crossbow is a semi sentient weapon. It has a passive perception of 25 and truesight to a range of 120 feet. It only communicates with the wielder telepathically, and only in emotion and images and usually warns him of incoming danger.

- While attuned to this weapon the wielder gains +2 to attack and damage rolls made with this weapon
- The weapon produces its own ammunition
- Once per Short Rest, as an action, the wielder may activate the conjuration rune engraved in the crossbow to create an unrelenting stream of bolts. Every creature in a 60 foot cone has to make a dexterity saving throw or suffer 7d8 + the wielders dexterity modifier + the weapons magical bonus in piercing damage. The DC is 16. On a successful save the vicitims suffer half damage
- If a monstrosity, an undead, a beast or a fiend within 60 feet of the wielder makes an attack roll the wielder may use his reaction to make a single attack

1 minor beneficial property

Proficiency with a Heavy Crossbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.

Notes: Bonus: Magic, Fighter, Ammunition, Heavy, Loading, Range, Two-Handed, Push

muffin_92

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