Wondrous Item, legendary (requires attunement)

A magical swarm of spiders attempts to invade your body through your orifices in order to initiate a metamorphosis.The spiders will become a symbiotic magical item that instantly attunes to you unless you roll a DC 20 Charisma saving throw. On a successful save the spiders will leave your body but try to reenter you and bond to you during the next turn. 

Once attuned to the Aspect of the Spider, four additional limbs will burst from your sides, penetrating any clothing and armor you are wearing at the time. Additionally, sharp insect mandibles will form around your mouth. You gain the following senses and abilities: 

Spider Climb. You can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Web Sense. While in contact with a web, you know the exact location of any other creature in contact with the same web.

Web Walker. You ignore movement restrictions caused by webbing.

Extra Limbs. Because of your extra limbs you can make an additional attack when you take the attack action, as long as it is with a different weapon.

Harm. You may spend one point of exhaustion to cast the Harm spell at 6th level. The spell DC is 17.


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Symbiotic Nature. The whip can’t be removed from you while you’re attuned to it, and you can’t voluntarily end your attunement to it. If you’re targeted by a spell that ends a curse, your attunement to the whip ends, and it detaches from you.

Notes: Set: Innate Speed (Climbing), Sense: Tremorsense, Set: Extra Attacks

a_Pondering_of_Phillips

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