Ability: You may replace one attack on your turn with this ability. Choose up to two targets 5ft from you and 5ft from each other. Targets must make a Dexterity Save with DC equal to 8+Prof+Str. If they fail they take your 1d8 bludgeoning damage and are knocked prone.
This has 2 charges that recharge on a short reset.
Proficiency with a Flail allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Ability: You may replace one attack on your turn with this ability. Choose up to two targets 5ft from you and 5ft from each other. Targets must make a Dexterity Save with DC equal to 8+Prof+Str. If they fail they take your 1d8 bludgeoning damage and are knocked prone. This has 2 charges that recharge on a short reset., Sap
Comments