In order to pierce the thick layers of obsidian that surrounded the Heart of the Soul Forge, Agruman Hammerhand needed a tool worthy of gods...
A legendary two-handed warhammer created in the likeness of the fabled weapon Wyr’hamren, wielded by Agruman, the All-Father and creator of the dwarves.
Created during a ritual using two other very rare weapons fused together with divine energy, Agruman’s Legacy is immense in size and power. Would be wielders must have 20 Strength just to fight with it, and even then must swing it with both hands.
In darkness, the moonstone powder infused into the hammer sheds moonlight, creating bright light in a 15-foot radius and dim light for an additional 15 feet.
This weapon grants a +3 bonus to attack and damage rolls with it.
Blinding Strike: On a successful hit, the wielder can use a bonus action to focus bright energy from the steel and impose blindness on the victim. Target must succeed on a DC 16 Wisdom saving throw or be blinded for the next round.
On a critical hit, this weapon deals 3d6 bonus radiant damage.
Proficiency with a Maul allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.
Notes: Bonus: Magic, Damage: Radiant, Blinded, Forge Cleric (Disciple of Wyr Karag), Utility, Heavy, Two-Handed, Topple
Previous Versions
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