Weapon (greataxe), very rare (requires attunement by a Fighter, (Only by a fighter who carries it with them into battle over 2 days.) )
 

Forged by a Great Dwarven  Warrior as their legend is told. The Story is said that it was in a great battle, the great warrior had been charmed during which he killed a friendly wizard, that was helping with the battle. The Dwarf did fall in battle, another wizard took the weapon and had it cursed. As though the new owner is unaware of is that he is drawn to keep using it in battle, so that the new owner does get attuned to the weapon. For the most part it's a good weapon to use.

When you roll a critical hit (natural 20 on a d20) it morphs the target into a random critter, roll a d20 and follow the table below.

When you roll a natural 1 when attacking a target, the player is morphed into a random critter, roll a d20 and follow the table below.

The effects last 10 mins

Critter List

  1. Mastiff 
  2. Cat

  3. Mule

  4. Rat

  5. Boar

  6. Frog

  7. Constrictor Snake
  8. Crocodile
  9. Wolf
  10. Tiger
  11. Bat
  12. Hawk
  13. Brown Bear
  14. Owl
  15. Weasel

  16. Crab

  17. Eagle
  18. Spider
  19. Badger
  20. Deer

 

 
 
 
 
 

Proficiency with a Greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.

Notes: Fighter, (Only by a fighter who carries it with them into battle over 2 days.) , Heavy, Two-Handed, Cleave

SweetB

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