Weapon (dagger), varies (requires attunement by a Must be attunes to the wielder, it uses the wielder's magical essence to be able to be controlled.)

These arms are a mechanical augmentation that must be attunes to the wielder. They act as a secondary pair of limbs an have a base damage of 1d4. 

With your DMs permission you can equipped them with better weapons. 

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Damage: One-Handed Melee Attacks, Bonus: Armor Class, Must be attunes to the wielder, it uses the wielder's magical essence to be able to be controlled., Finesse, Light, Thrown, Nick

SadisticJackal

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