You have a +1 bonus to attack and damage rolls made with this magic weapon. Additionally A creature hit by this weapons damage must make a Constitution save or be poisoned for 1 minute. Any creature wearing metal makes this save at disadvantage. Target will make this save at the end of their turn, if successful they are no longer poisoned.
Proficiency with a Light Crossbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.
Notes: Bonus: Magic, Damage: Acid, Poisoned, Damage, Combat, Ammunition, Loading, Range, Two-Handed, Slow
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