Weapon (revolver), rare

An automatic rifle modified for integration into a Warforged or humanoids with prosthetic arms crafted by an Artificer

 

Attack Type:
Ranged
Range:
40 ft / 120 ft
Damage:
2d8
Damage Type:
 Piercing
Weight:
3 lbs 
Cost:
--
Properties:
Range, Single and 3 round burst, 50 round ammunition magazine  

 

 

Requires proficiency with tinkers tools to modify this for use.

It’s up to you to decide whether a character has proficiency with a firearm. Characters in most D&D worlds wouldn’t have such proficiency. During their downtime, characters can use the training rules in the Player’s Handbook to acquire proficiency, assuming that they have enough ammunition to keep the weapons working while mastering their use.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Expertise: Ranged Attacks, Damage: Piercing, Feat: Sharpshooter, Proficiency: Firearms, Damage, Combat, Shapechanging, Range, Ammunition (Firearms), Reload, Sap

Previous Versions

Name Date Modified Views Adds Version Actions
11/6/2020 6:50:20 AM
2
1
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Coming Soon
11/6/2020 10:13:43 PM
5
1
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Coming Soon
11/6/2020 10:26:39 PM
7
1
--
Coming Soon

Item Tags: Damage Combat Shapechanging

KerryKeeperofQuest

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