Weapon (greatsword), artifact (requires attunement by a Only Donovan can attune to this item.)

Akrafena the sword of six wings is a beautiful sword with the angel's six wings as they seem to be sleeping at the moment but you know they're there and you can feel a certain type of pressure within the blade it's almost like a pulse of another person or is it just yourself as your wielding a golden perfectly fine weapon with chopped steel primed and ready for a hero that is soon to come.

 Sentience. Akrafena is a sentient lawful good weapon with an Intelligence of 16, a Wisdom of 16, and a Charisma of 16. It has hearing and darkvision out to a range of 60 feet. The sword can speak, read, and understand Common and Celestial, and it can communicate with its wielder telepathically. Its voice is heroic and extremely encouraging whenever it comes to combat but it seems to be a self-thinker out of combat making it extremely quiet as it makes a bit of comments about its user and that's pretty much it. It knows every language you know while you’re attuned to it.

Dormant

Akrafena the sword of six wings grants the following benefits in its dormant state:

. Akrafena the sword of six wings is a sword that can contain six swords of common to legendary value as pact weapons that can be switched out as a free action in and out of combat and the swords damage is added to the weapon that is switch to but Akrafena radiant damage is carried over to any weapon you switch to and it's radiant damage is 4d8 and it's a regular attack power is 2d8 slashing damage and counts as a +1 weapon with the silvered effect

. Akrafena has two different forms defensive and offensive styles as if you go defensive while equipping a shield and sword your AC increases by +2 but you have disadvantage on your attack rolls but advantage on your saving throws and if you go offensive you put down your shield and your AC decreases by -4 and your attack power increases by how much defense you lose +4 and your regular shield modifier

you have resistance to all non-magical weapon attacks and immunity to radiant and necrotic but weakness to lightning

Akrafena and the user have a unique ability of sword styles and one extra passive ability as their soul is Awakening slowly but eventually as these unique styles do not require incantation or components of any type they seem to be cast at will


(Akrafena the sword of six wings sword styles)

Zephyr slash- as the wings of the blades start to move in a pattern that creates a tornado over the blade as it strikes down with radiant light in the power to take down the Target and anything behind the target dealing 5d10 Force damage with the slash that goes on until it hits the end of the world and the regular hit against the target dealing 3d12 radiant damage plus the regular damage of your blade but if anyone wants to avoid the force damage they must make a dex save of 14

precaution- miniature walls of Force appear around three targets of your choice protecting them from harm giving them advantage on saving throws and an improved AC of +4 as these little glass windows protect your allies

 mastery- any weapon that you make a pact with will get an extra +1 to hit and damage this even includes the sword itself but none extra plus one to hit though but this weapon helps you master the blade to its fullest without any cheap tactics

 
Proficiency with a longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.

 (this item is meant for another campaign, if you find it over powered thats because its suppose to be)

Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.

Notes: Resistance: Bludgeoning, Piercing, and Slashing from Nonmagical Attacks, Immunity: Necrotic, Immunity: Radiant, Vulnerability: Lightning, Damage: Radiant, Damage: Melee Weapon Attacks, Only Donovan can attune to this item., Heavy, Two-Handed, Graze

hyper_gem

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