This scythe is carved from the bones of a great beast from long, long ago. According to legend, the blade is made from a dark metal forged deep within the Astral Sea.
- The wielder gains a +3 bonus to attack and damage rolls made with this weapon. Furthermore, a target that is hit with this weapon takes an additional 1d10 psychic damage.
- While attuned to this weapon, the wielder is resistant to psychic damage and has advantage on saving throws against the stunned condition.
- This weapon has two charges. When a creature is struck by this weapon, the wielder can expend a charge and force them to make a charisma saving throw (DC 17). On a failure, the target is teleported to a location of the wielder's choice within 60 feet of the target's initial position. Acumen's Excoriation regains any spent charges at dawn.
Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.
Notes: Bonus: Melee Attacks, Resistance: Psychic, Damage: Psychic, Teleportation, Damage, Combat, Heavy, Two-Handed, Graze
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Posted Nov 12, 2021cool