Originally crafted in the fire at the heart of the City of Brass by Adamine, the first of the Adamius Clan. It has been passed down over many thousands of years and is the oldes heirloom of the family.
Attacks with this weapon deal an extra 2 fire damage.
The dagger has 3 charges. While holding it, you can use an action and expend 1 charge to make a ranged attack. Making this attack requires a physical motion as if you were throwing the dagger, but the dagger itself remains in your hand as a spectral version flies through the air to hit the target. Damage caused by this spectral blade deals 1d8 damage instead of the regular 1d4.
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Damage: Fire, By a member of the Adamius Clan, Damage, Combat, Finesse, Light, Thrown, Nick
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