Weapon (boomerang), uncommon

You have a +1 bonus to attack and damage rolls made with this weapon.  When fully charged the weapon can be thrown to a range of 25 feet to circle an enemy.  The Ornithopter has a make shift cattle prod attached to the device to Incapacitate or Stun any creature of your choosing.  The Ornithopter has a flying speed of 25 feet and a duration of 30 seconds.

When attacking with the weapon as a "spiritual" weapon.  You can use one ACTION on your turn to fully charge the battery of the Cattle Prod.    On a full, charge the weapon deals 1d10+3 points of damage on the first hit, 1d8+2 on the second, 1d6+1 on the third, and 1d4 on the last.

On an attack roll of 20 or above, the creature that takes damage from the Cattle Prod becomes STUNNED.

You can use one BONUS ACTION to charge the Cattle Prod half way.  On a half charge, the weapon deals 1d6 points of damage on the first hit and 1d4 points on the last.

If the damage dealt to a creature reduces that creatures Hit Points to 0.  The creature then becomes INCAPACITATED for 30 Seconds or until it takes damage.   

 

 

The boomerang is a ranged weapon, and any creature proficient with the javelin is also proficient with this weapon.

On a miss, a boomerang returns to the thrower's hand.

Notes: Bonus: Magic, Damage: Lightning, Stunned, Prone, When attacking with the weapon as a "spiritual" weapon. You can use one ACTION on your turn to fully charge the battery of the Cattle Prod. On a full, charge the weapon deals 1d10+3 points of damage on the first hit, 1d8+2 on the second, 1d6+1 on the third, and 1d4 on the last. On an attack roll of 20 or above, the creature that takes damage from the Cattle Prod becomes STUNNED. You can use one BONUS ACTION to charge the Cattle Prod half way. On a half charge, the weapon deals 1d6 points of damage on the first hit and 1d4 points on the last. If the damage dealt to a creature reduces that creatures Hit Points to 0. The creature then becomes INCAPACITATED for 30 Seconds or until it takes damage. , Damage, Combat, Range

Item Tags: Damage Combat

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