You gain a +2 bonus to attack and damage rolls made with this magic weapon.
Arvascaern is a sickle made with a pale ghostly white wooden handle that’s slightly longer than normal, with an ebony blade which looks to be made of twisting bending shadows. If you listen closely, the you can hear incomprehensible whispers, almost too quiet to be audible at all.
Arvascaern contains a sinister and benevolent sentience formed from an amalgamation of minuscule fragments of souls taken from its victims. It can see and hear within a twenty foot radius, and can use both devil’s sight and witch sight as well.
Arvascaern can read and speak Sylvan, Primordial, Deep Speech, and Draconic in a shrill, screeching voice. It can also transmit and receive abstract concepts and emotions telepathically to any creature within a ten foot radius.
Soulthirst: Arvascaern has an insatiable desire to be used to slay powerful and exotic beings so it might gain a fragment of their soul it can use to better itself.
Arvascaern is chaotic neutral, but seeks both destiny and lore. It enjoys violence, especially against aberrations, and is easily agitated when nothing significant is happening and the environment is serene. Although it has its own desires and senses of purpose, it has little sense of urgency and is fairly content with simply working to further its weilder’s instead. However if its weilder attempts to use its special abilities more than nine times before dawn without a long rest, it can become disobedient and create conflict, but it can be sated through unnecessary or avoidable violence or tributes of exotic sacrifices.
Arvascaern can be used to cast The Great Sin, Eldritch Blast, and Vampiric Touch. It has a powerful and fearless mind, which it uses to bolster its attuned weilder’s mind as well, to prevent being frightened.
Proficiency with a Sickle allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Eldritch Blast: Bonus Damage, Favored Enemy: Aberrations, Immunity: Frightened, Damage: Piercing, Damage: Necrotic, long vigorous training session, and a brief meditation., Damage, Combat, Sentient, Light, Nick
Previous Versions
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8/18/2018 6:17:09 AM
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1467
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15
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1A
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8/18/2018 6:34:25 AM
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525
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1
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8/18/2018 9:12:29 AM
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524
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1
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Coming Soon
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