Created by the elves to thwart the dragons and bring light back to Terrene.
It is said this longsword cut down more dragons than any other weapon of the Dragon Wars.
It is believed to be lost in time, its was last used in the assault on Narygos' lair, the ancient blue dragon in the south.
Sentience. Arivae is a sentient neutral good weapon with an Intelligence of 11, a Wisdom of 17, and a Charisma of 16. It has hearing and normal vision out to a range of 60 feet. The weapon communicates by transmitting emotions to the creature carrying or wielding it.
The attuned wielder of Arivae gains the following benefits:
Has the properties of Sun Blade, but the bonus to attack and damage +3.
Bonus to attack and damage: +3
Bonus damage: Arivae deals an additional 1d8 radiant damage to undead and dragons when either is hit with it.
Evil creatures can’t attune to Arivae; any evil creature that tries to do so takes 20 psychic damage. The sword can’t be damaged or dulled, and the sword can’t be teleported anywhere without its wielder while the two are attuned to one another
Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Bonus: Magic, Damage: Radiant, good alignment, Versatile, Sap
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