Weapon (halberd), very rare (requires attunement)

You have a +2 bonus to attack and damage rolls made with this magic weapon. This weapon deals an additional 1d6 necrotic damage. Fiends and undead killed by this weapon are destroyed permanently.

The first time a creature is struck by Agony in a round, they are wracked with pain and must succeed on a DC 14 Wisdom or Constitution (whichever is higher) saving throw or be stunned until the end of their next turn. A creature that makes a Constitution saving throw to maintain concentration from damage dealt by Agony does so with disadvantage.

Curse. This item is cursed. Attuning to it curses you until you are targeted by a remove curse spell or similar magic. As long as you remain cursed, you will not willingly part from Agony and will not drop attunement. Each time you kill a creature with Agony, there is a cumulative 20% chance that you will become overwhelmed with immense satisfaction and immediately feel the urge to do so again. Choose a target you believed to be the weakest and easiest to slay that is within range of any movement you have remaining and your weapon's reach.  Immediately move to that target and make a single attack with advantage. This attack deals an additional 2d6 necrotic damage if it hits. If no creatures are within range, until the beginning of your next turn, you must make this attack against the first creature that comes within reach.

 

Proficiency with a Halberd allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.

Notes: Bonus: Magic, Damage: Necrotic, Stunned, Damage, Combat, Heavy, Reach, Two-Handed, Cleave

Item Tags: Damage Combat

KaoticIntent

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