Crafted from a thick, blue fabric, this banner measures 5 feet high and 3 feet wide. A white dove is displayed on the fabric with round, metal plates sewn into it. It can be attached to a 10-foot pole to serve as a standard, or attached unto the back of a piece of armor. Furling or unfurling the banner requires an action. The banner has the following properties:
Mark of Health. As a bonus action, you can touch the unfurled banner and cause it to emanate a wave of Healing. You and your allies withing 20 feet of the banner regain 8d4+8 hit points. Once you use this property, you can’t use it again until you finish a short or long rest.
Sentinel Standard. You can see invisible creatures while they are within 20 feet of the unfurled banner and within your line of sight.
Standard’s Shield. As a bonus action, you can touch the unfurled banner and invoke this power. Any ranged attack roll that targets you or an ally of yours has disadvantage if the target is within 20 feet of the unfurled banner. This benefit lasts for 1 minute or until the banner is furled. Once you use this property, you can’t use it again until you finish a short or long rest.
Gift of Healing. As an action, you can plant the banner in the ground. The point where you place it becomes the center of a spherical area of magic that has a 200-foot radius and that is fixed to the place. After planting the banner, you need to pray to any god of the Life Domain for 10 minutes while being within 5 foot of the banner. While praying you choose creatures, creature types, or both that will benefit from the magic. At the end, after the prayer is complete, the area gains the following property:
While in the 200-foot-radius sphere, the creatures you chose automatically stabilize and regain 5 hit point per minute for the duration up to one hour, while the banner is planted in the ground
It takes another 5 minutes of prayer while holding the banner to be able to pick it up again. Doing so makes the magical area disappear.
Notes: Disadvantage: Attack Rolls Against You, Life Domain Cleric, Divine Sorcerer, Buff, Detection, Combat, Shapechanging, Warding
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