Weapon (longsword), artifact (requires attunement by a entering a pack with Ilivh)

A long iron blade, long since rusted over with disuse however still as sharp as the day it was forged. In the moonlight it almost seems to whisper, the feeling of being watched as you unsheathe it and a voice whispering for you to bathe it in blood

 

Sword of the Damned: While wielding Ilivh you have advantage on attacks against undead.

Infernal Mark: As an action you can throw Ilivh at a target, if you hit the target you and they are linked. Until the start of your next turn the target takes half of all damage you take.

Bloody Spear: As an action you cut yourself allowing your blood to spill on Ilivh. You take 1d4 necrotic damage and create that number of red spears. The spears deal 2d8 damage each and have a reach of 30ft. As a bonus action you can choose to pin an enemy in place however doing so will make both you and the enemy restrained.

Ilivh the Indominable: One per day you can sacrifice half your hit points to summon a bolt of lightning from Ilivh. The bolt does 11d8 lightning damage to its target. You can only regain the health on a longrest.

Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: entering a pack with Ilivh, Versatile, Sap

Optemon